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Learn how to make a genuine difference in your life by taking our popular [course_title]. Our commitment to online learning and our technical experience has been put to excellent use within the contents of these educational modules. By enrolling today, you can take your knowledge of Game Art to a whole new level and quickly reap the rewards of your study in the field you have chosen.
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Please Note that [course_title] provides valuable and significant theoretical training for all. However, it does not offer official qualifications for professional practices. Always check details with the appropriate authorities or management.
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This course is designed to provide an introduction to Game Art and offers an excellent way to gain the vital skills and confidence to start a successful career. It also provides access to proven educational knowledge about the subject and will support those wanting to attain personal goals in this area. Full-time and part-time learners are equally supported and it can take just 20 to 30 hours to gain accreditation, with study periods being entirely customisable to your needs.
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Drawing in Inkscape | |||
Introduction | 00:02:00 | ||
The user interface | 00:03:00 | ||
Welcome to Inkscape | |||
Drawing your first object | 00:07:00 | ||
Working with multiple objects | 00:07:00 | ||
Colors in Inkscape | 00:06:00 | ||
Path operations – creating simple shapes | 00:09:00 | ||
Gradients and groups | 00:11:00 | ||
Modify path – the best way refine your objects | 00:09:00 | ||
Use what you learned draw a bomb in Inkscape | 00:09:00 | ||
Exporting | |||
Export bitmap image | 00:07:00 | ||
How and why to save to SVG | 00:03:00 | ||
GUI elements - Creating buttons | |||
First step – learn the text tool | 00:06:00 | ||
Align and distribute | 00:05:00 | ||
Button states | 00:05:00 | ||
Buton variations | 00:17:00 | ||
Creating Platforms | |||
Design a basic platform | 00:08:00 | ||
Tiling platforms | 00:09:00 | ||
Platform mutations | 00:08:00 | ||
Design and animate game characters | |||
Draw and move a character or a top down shooter | 00:09:00 | ||
Design a a game hero! | 00:11:00 | ||
Character poses | 00:11:00 | ||
Practice animation The blob! | 00:14:00 | ||
Set up and understand a more complex walk cycle | 00:14:00 | ||
Finish the walk cycle | 00:09:00 | ||
Backgrounds for your game | |||
Understanding backgrounds | 00:05:00 | ||
Tiling backgrounds | 00:14:00 | ||
Add foreground elements | 00:20:00 | ||
Bacground variations | 00:17:00 | ||
More tips and tricks | |||
Modularity – be more creative and efficient | 00:11:00 | ||
Bonus lecture | 00:01:00 | ||
Resources | |||
Resources – Develop Vector Game Art With Inkscap | 00:00:00 |
3694
4.5
£25
3612
4.7
£25